Posted by: David Hailey
on Jan 29, 2010
Tagged in:
WeePhone ,
VoIP over 3G ,
SIP VoIP Phone for iPhone ,
SIP Clients for iPhone ,
iPhone SIP Clients ,
CUCM ,
Communications Manager ,
Cisco CallManager ,
AT&T ,
Apple iPhone ,
Acrobits Softphone ,
3G
Just recently, I wrote a blog about SIP clients for iPhone and provided my review of two
client applications based on testing of their integration with Cisco CUCM. If you've not yet read that blog, you can find it here:
SIP Endpoints in Cisco CUCM - Acrobits Softphone and WeePhone for iPhone
Well, one of the questions I received was about whether or not any of these iPhone applications work over 3G or will they ever work over 3G...and my initial thought was "yeah, but probably not anytime soon". So, call it coincidence or just impeccable timing but today I happened to run across some interesting news articles. Apparently, my expectation of "not anytime soon" translates to "today" at Apple as the title of this first link is pretty self-explanatory:
Apple Now Allowing iPhone Apps to Make VoIP Calls Over 3G Networks
Posted by: David Hailey
on Jan 27, 2010
Tagged in:
WeePhone ,
SIP VoIP Phone for iPhone ,
SIP Clients for iPhone ,
iPhone SIP Clients ,
iPhone ,
CUCM ,
Communications Manager ,
Cisco CallManager ,
Apple iPhone ,
Acrobits Softphone ,
Acrobits
I guess I'll have to add another thought to my "What It's Like to Be a NetCraftsmen" series
and that is that sometimes being a NetCraftsmen is funny. At times, I feel like the UC team shares a collective brain because I had already sketched out a blog on how to use your iPhone as a 3rd-Party SIP device with CUCM and then I suddenly see that Bill Bell did the same thing (in the wee hours of the morning as I did) but instead he focused on a desktop client called X-Lite. If you haven't seen Bill's blog, it's good as usual so make sure to check it out here: SIP Endpoints in Cisco CUCM - X-Lite As an Example. At first I thought, "Oh well, he beat me to that one" but then I realized that this was a good opportunity for cross-blog collaboration and to point out some key behavioral/configuration differences I've seen with the iPhone applications I've tested as compared to the X-Lite desktop application.